Melchiah
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posted on 4/26/2006 at 10:37 PM
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CS2 Script > Export Layers to Files
Hello,
I'm hoping someone can tell me how to prevent PS CS2 from adding information to my filenames that I don't want included, when I use the "Export
layers to files" script.
I have my layers, I activate the script, and chose my options:
Destination: <My folder of choice>
File Name Prefix: Blaster -
File Type: PSD
Maximize Compatibility: Enabled
Run Script
From my understanding, the resulting files should be named:
Blaster - <Layer Name>.psd
This is what CS2 is actually naming my files:
Blaster - _0000s_0000s_0000s_0000_<Layer Name>.psd
Blaster - _0000s_0000s_0000s_0001_<Layer Name>.psd
Blaster - _0000s_0000s_0000s_0002_<Layer Name>.psd
Blaster - _0000s_0000s_0000s_0003_<Layer Name>.psd
So on and so forth, all the resulting filenames have that naming convention with a progressive number sequence, as shown above.
Is there a way I can tell CS2 to *not* do this to my filenames when using the "Export to Layers to Files" script?
Any assistance would be greatly appreciated.
If you'd like a screenshot of how I'm configuring the script options, or need any additional information, just let me know.
Thanks,
~Melchiah
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mkeefe
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posted on 4/26/2006 at 11:42 PM
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Can you provide a screenshot? I wasn't aware of this file working like that 
Matt
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Melchiah
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posted on 4/26/2006 at 11:49 PM
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Update
While awaiting any response from this forum, I've been messing around with CS2, and I've learned that the naming convention is somehow tied to
'layer groups.'
My layers palette looks like this, in terms of my groups:
Group 1
----->Subset 1
---------->Subset 1.1
---------->Subset 1.2
---------->Subset 1.3
---------->Subset 1.4
---------->Subset 1.5
----->Subset 2
---------->Subset 2.1
---------->Subset 2.2
---------->Subset 2.3
---------->Subset 2.4
---------->Subset 2.5
Each subset ranging 1.1 - 2.5 has 9 layers inside it.
That explains why I'm getting 4 sets of numbers in each filename:
Group 1 - (first series of "_0000s_")
Subsets 1 & 2 - (second series of "_0000s_")
Subsets 1.0 - 2.5 - (third series of "_0000s_")
Actual layer itself - (fourth series of "_0000s_)"
So, I completely ungrouped all the layers and ran the script again using the same parameters, this time my filenames were:
Blaster - _0000_<Layer Name>.psd
Blaster - _0001_<Layer Name>.psd
Blaster...sequenced through _0089_ for my 89 layers.
It seems ungrouping those removed 3 of the sets of numbers, but the 4th set remains, and I'm still not sure how to prevent it. I opened up the
script (JavaScript) in Notepad to see if I could find where it was coming from, but since I don't understand JS, yeah...that didn't help me any.
Does anyone have any ideas on how I can solve this?
I could manually rename them, if this was the only file I'm processing, but it isn't...I have 12 files, each have approx. 89 layers. I don't want
to manually rename that many files, lol.
I've looked into using 'Batch Rename" in Bridge (and ACDSee), but neither of them provide a method of extracting a few characters out of the
filename while leaving the rest intact (unless I'm not using them correctly).
Again, any guidance would be greatly appreciated.
Thanks,
Melchiah
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Melchiah
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posted on 4/26/2006 at 11:57 PM
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| Quote: | Originally posted by mkeefe
Can you provide a screenshot? I wasn't aware of this file working like that 
Matt |
Sure, give me a few moments and I'll upload one to my site.
~Melchiah
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Melchiah
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posted on 4/27/2006 at 12:01 AM
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Screenshots
Here are some screenshots:
Script Configuration
Layer Palette
Screenshot of Filenames
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mkeefe
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posted on 4/27/2006 at 12:18 AM
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Ok open up the js file again "first save and close Photoshop" 
Scroll on down to line: 706
It should be in the export function
| Code: |
fileNameBody += "_" + zeroSuppress(i, 4);
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change it to
| Code: |
//fileNameBody += "_" + zeroSuppress(i, 4);
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and you should be all set.
Matt
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Melchiah
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posted on 4/27/2006 at 12:40 AM
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Matt,
You're awesome! Thank you so much, that fix was perfect!
To prevent the first 3 sets of "0000s" I still have to ungroup the layers, but it did stop adding the set for the layers themselves, which is just
great! It doesn't bother me to upgroup the layers to run the script then close without saving, so they remain grouped.
I have one more quick question for you, while I've got your attention, 
Is there a way to gracefully stop a script while it's running?
I couldn't find a button to stop the script, and closing the file to stop the script generates errors, and then I have to reload PS to run anymore
scripts, else I get a "Window does not have a construct" error message. If there isn't a means to accomplsih this, it's no biggy. I'm just
curious about it since I figured the Adobe Devs would have built into the program a method to stop a script that takes a long time, for whatever
reason you may need to end it, without generating errors or forcing a restart.
Thanks again for your help!!
~Melchiah
[Edited on 4/26/2006 by Melchiah]
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mkeefe
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posted on 4/27/2006 at 12:52 AM
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Hit escape, it "usually" stops gracefully 
Matt
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Melchiah
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posted on 4/27/2006 at 01:29 AM
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Thank you 
~Melchiah
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mkeefe
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posted on 4/27/2006 at 02:27 PM
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Glad to help... PS Scripting is pretty great.
Matt
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john_porter
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posted on 4/30/2006 at 02:23 AM
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hi

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mrheeltoe
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posted on 6/15/2007 at 10:34 PM
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| Quote: | Originally posted by mkeefe
Ok open up the js file again "first save and close Photoshop" 
Scroll on down to line: 706
It should be in the export function
| Code: |
fileNameBody += "_" + zeroSuppress(i, 4);
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change it to
| Code: |
//fileNameBody += "_" + zeroSuppress(i, 4);
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and you should be all set.
Matt |
So freakin' awesome, very glad for google directing me here!
Resurrecting thread with something to add:
This mod removes the number sequence, but there is still an underscore there. To make the file name the straight layer name change line 707 from
| Code: |
fileNameBody += "_" + layerName;
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| Code: |
fileNameBody += "" + layerName;
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Maybe I am stating something obvious, but I have never edited a script before and I am proud of myself    
Marcus
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utersmom
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posted on 7/23/2008 at 08:03 PM
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This was my first attempt at Javascript editing and I found these posts SO incredibly helpful. I use CS3, and found the only difference was that the
function appeared on lines 793 and 794 instead of 706 and 707.
After making the change I tested it out and it worked perfectly. This is a HUGE time saver. Thanks!
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Joshdr
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posted on 5/15/2009 at 07:29 PM
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I registered just to express my gratitude for this thread. That solution worked perfectly, thank you!
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tonydanza666
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posted on 7/31/2009 at 06:58 PM
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Awesome stuff.
To get rid of the 0000s, so you don't have to ungroup ANY layers (I couldn't because of a global layer mask) then change this line . . .
fileNameBody += "_" + zeroSuppress(i, 4) + "s";
to this
// fileNameBody += "_" + zeroSuppress(i, 4) + "s";
Essentially just commenting it out I think. Worked great for me.
Thanks again for the help on this!
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Energyflash
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posted on 7/28/2010 at 02:50 AM
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Hi, this is great, exactly the solution I need, however it doesnt work for CS5, any ideas? This is driving me nuts.
I have my PSDs, simply as layered files, no folders. The numbering thing is terrible.
Thanks in advance!
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Energyflash
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posted on 7/28/2010 at 04:29 AM
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Hi guys, another forum answered the question. The commenting out but using the // now occurs in line 1030
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Energyflash
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posted on 7/28/2010 at 04:36 AM
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Oh yep, and the underscore can be removed in line 1031
by changing:
fileNameBody += "_" + layerName;
to
fileNameBody += "" + layerName;
Deleting the underscore in the parenthesis
This was solved by a champ user: Michael L Hale, at:
http://forums.adobe.com/message/3006825#3006825
Cheers to all
[Edited on 7/28/2010 by Energyflash]
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